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Under The Hood: Pseudo-MMOs, Part One

The world of MMO-making is more and more competitive by the hour, with many big-name developers throwing their hats into the MMO development ring as time goes on. But where does this leave us? Are all...

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EVE Online dev blog: new missions galore

EVE Online developer CCP Molock writes in his dev blog that CCP Games has big plans for PvE content in the game, especially for mission-runners. Eight devs are currently working full-time on mission...

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Get paid for your time: On The Job 3.0

On The Job 3.0 was released today, and it's poised to give my long-standing favorite time-tracking app, Billings 3, a good run for its money. On The Job 3 represents a complete rewrite of the...

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The Game Archaeologist goes to Earth & Beyond: Final memories

The question that lurks deep in the recesses of most MMO gamers' minds -- the question that they never really want to ask -- is what will happen when the lights go out? When your favorite game is...

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Some Assembly Required: A look at Vendetta Online

The setup is pretty familiar. It's an MMO, it takes place entirely in outer space, and your avatar is your spaceship. There's a lot of trading, a lot of missioning, and PvP if you want it -- possibly...

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Wing Commander creator returns to gaming, unveils new project next month

Chris Roberts, the brain behind Wing Commander and Freelancer, announced his return to game development yesterday with a newly launched website*. The site more than hints at an upcoming high-end space...

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Chris Roberts returns with open-world Star Citizen sandbox

It's a good day to be a hardcore gamer, folks, particularly if you grew up playing Wing Commander, Freelancer, or any number of similar PC-exclusive space sims. Genre heavyweight Chris Roberts has...

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The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2

This week we continue our interview with Steve Nichols, one of the original lead developers on The Realm Online. After his work on this pioneering title, Nichols expanded his MMO resume with projects...

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Massively is looking for San Francisco freelancers

If you follow Ask Massively, you're probably aware of Massively's ethics policy -- you know, the one that keeps us from accepting awesome "free" trips to check out awesome games from awesome...

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Ask Massively: Grand conspiracies

Earlier this week, Massively's Mike Foster penned a Soapbox editorial that argued against obsessing over the definition of MMO to the exclusion of debating good game design. If you liked it, awesome....

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Stick and Rudder: Ten space sims to fill your Star Citizen void

This week I'd like to throw around a few ideas for enjoying yourself in Star Citizen's absence. Yeah, there's the hangar module, and it's pretty spectacular for what it is. But after dorking around in...

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LFM: Massively seeks a new columnist and freelancers

Yes folks, it's that time again: the time when Massively hops into the hiring channel and says, "Looking for more!" We're looking to hire fresh meat a new staff member and a set of freelancers for the...

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Designing Star Citizen's MISC Freelancer

Last December, Star Citizen showed off the prototype for the MISC Freelancer ship, a transport vessel with a community-approved design. Now, virtual pilots can take a slideshow stroll through the...

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Ask Massively: And the money will follow

A reader named Josh recently wrote to Massively to ask about the viability of a career in games journalism. He's not a kid with stars in his eyes; he's an adult who works for an elite tech company,...

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CIG spotlighting Star Citizen's Freelancer this weekend

Cloud Imperium is spotlighting Star Citizen's Freelancer class hull this weekend, with a lengthy website update, one of those spiffy in-character ship brochures, and three new variants either...

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Star Citizen tops $45 million, releases Freelancer commercial

It's been a while since we've seen a new spaceship commercial for Star Citizen. Given that Cloud Imperium is pimping the Freelancer this weekend, though, it's no surprise that the space big-rig now...

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NASA needs help designing a smartwatch app for ISS astronauts

NASA has launched a contest to design a smartwatch app interface for use by International Space Station (ISS) astronauts. Nobody will be entering it for the $1,500 prize money, but you'll certainly...

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NASA wants your origami ideas for its spacecraft radiation shield

NASA needs ideas on how to design a radiation shield for deep space vehicles, and it's turning to origami artists and enthusiasts for help. If you're skilled in the art, that includes you. The space...

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